This page was opened directly as a file, not through a web server.
index.html loads it as a file:// address, which browsers block from
doing canvas image processing — player sprites can't be recolored and the match screen will fail. Serve this
folder with any local web server instead (for example npx serve, VS Code's "Live Server"
extension, or Python's python -m http.server), then open the http:// address it gives
you.
Developed by TrySomeGames
Goal: score more goals than the other team before time runs out. Run into the ball to knock it around; hold the kick key while touching it for a real, aimed strike in the direction you're facing.
Controls: WASD or Arrow keys to move, Space to kick (Local 2P: Player 2 uses Arrows + Right Shift). P or Esc pauses offline matches.
Modes:
A pixel-sprite arcade football game, built entirely as static HTML/JS/CSS — no build step, no backend server. Online play connects players directly to each other over WebRTC.
This game was made by AI — but the idea came from humans.
Developed by TrySomeGames, an indie game studio from Sweden.
Enter the room code your host shared with you
Room code — share this with other players